package sengine;

/**
 *
 * @author rmatti0050
 */
public class EnemyCharacter extends Character {
    private int experience=100;
    public EnemyCharacter(int x, int y) {
        super(x, y, 50, 50);
        setVx(-100);
        setMass(100);
        setTexture(Texture.loadTexture("GenericPerson.png"));
    }
    
    @Override
    public void update(long millis) {
        setVx(-100);
        super.update(millis);
    }

    public int getExperience() {
        return experience;
    }
    
}
